Rogoski Freelance 3D Graphics Artist

Experience

Opus VFX2010 - current
2D / 3D Generalist
Film, TV and commercials.

Whirlwind Media Group2010 - current
3D Generalist
Freelance architectural modeling, animation, texturing, lighting and rendering.

Prime Focus VFX2010
Rotoscope Artist
Clash of the Titans, The Green Lantern, Harry Potter and the Deathly Hollows Part 1 and The Big Year.

Complex Games2008
3D Generalist
Modeled and textured buildings for architectural promotional materials.

Defence Research and Development Canada (CFB Valcarier, Quebec) 2008
3D Generalist
Developed virtual reality training resources for the Canadian Forces. Modeled, texture vehicles and equipment. Designed environments using Unreal Engine Technology.

'SAS: Into the Lion's Den' Unreal Tournament Mod 2002 - 2005
Game design, textures, environments, concept art
SAS is a mod for the game Unreal Tournament, developed by an international, volunteer development team

Bigfun.net2004
Freelance Texture & Concept Artist
Sub-contracted for concept art, models and textures for a US Air Force simulator project.



Education

Red River College2008 – 2009
3D Computer Graphics (3DCG) Post-Graduate Diploma
Rendering in Maya (Mental Ray), Character work in ZBrush and compositing in Fusion.

Red River College2006 – 2008
Digital Multimedia Technology (DMT) Diploma
Instructed in Maya for modeling, animation and rendering. Also educated in filming, video editing, motion graphics, graphic design, web design & development, and fine arts.


Awards and Honours

Make Something Unreal Contest 2010: Best Machinima Category - 1st Place for 'The Plan'
Make Something Unreal Contest 2009: Best Vehicle Category - 5th Place for LAV-III vehicle
Make Something Unreal Contest 2003: Best Mod Category - 5th Place for The Jungle Warfare mod



Groups and Associations

New Media Manitoba (NMM)
International Game Developers Association (IGDA)
Computer Graphics Society (CG Society)