Experience
| Opus VFX | 2010 - current |
Film, TV and commercials.
| Whirlwind Media Group | 2010 - current |
Freelance architectural modeling, animation, texturing, lighting and rendering.
| Prime Focus VFX | 2010 |
Clash of the Titans, The Green Lantern, Harry Potter and the Deathly Hollows Part 1 and The Big Year.
| Complex Games | 2008 |
Modeled and textured buildings for architectural promotional materials.
| Defence Research and Development Canada (CFB Valcarier, Quebec) | 2008 |
Developed virtual reality training resources for the Canadian Forces. Modeled, texture vehicles and equipment. Designed environments using Unreal Engine Technology.
| 'SAS: Into the Lion's Den' Unreal Tournament Mod | 2002 - 2005 |
SAS is a mod for the game Unreal Tournament, developed by an international, volunteer development team
| Bigfun.net | 2004 |
Sub-contracted for concept art, models and textures for a US Air Force simulator project.
Education
| Red River College | 2008 – 2009 |
Rendering in Maya (Mental Ray), Character work in ZBrush and compositing in Fusion.
| Red River College | 2006 – 2008 |
Instructed in Maya for modeling, animation and rendering. Also educated in filming, video editing, motion graphics, graphic design, web design & development, and fine arts.
Awards and Honours
Make Something Unreal Contest 2010: Best Machinima Category - 1st Place for 'The Plan'Make Something Unreal Contest 2009: Best Vehicle Category - 5th Place for LAV-III vehicle
Make Something Unreal Contest 2003: Best Mod Category - 5th Place for The Jungle Warfare mod
Groups and Associations
New Media Manitoba (NMM)International Game Developers Association (IGDA)
Computer Graphics Society (CG Society)
